Johannes Büttner

PhD Student – Adaptive AI in Games

Research Areas

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Adaptive Algorithms

Developing AI techniques for dynamic and personalized game experiences.

Game Environments icon

Game Environments

Studying AI systems within interactive game worlds and settings.

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Machine Learning

Applying ML methods to player modeling and game difficulty adjustment.

About

I am a PhD student at the Games Engineering Group of the University of Würzburg. My research centres on dynamic difficulty adjustment, focusing on adaptive AI in interactive systems to improve user experiences.

I am currently working on my PhD thesis, supervised by Prof. Sebastian von Mammen, which explores how AI can dynamically adapt to user interactions to maintain engagement.

I hold a Bachelor’s degree in Human‑Computer Systems and a Master’s degree in Human‑Computer Interaction. I have been a Research Assistant at the University of Würzburg from 2020 to 2024, participating in the VIA‑VR project as part of the Games Engineering group.

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Publications

Get in Touch

johannes.buettner@uni-wuerzburg.de